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Lead Gameplay Programmer

Jump Recruteurs

This is a Contract position in Montreal, QC posted November 14, 2020.

Our client, a leader in the video game industry, is looking for a Lead Gameplay Programmer for whom passion and ambition for video games are essential Salary : To be discussed Duties: Develop software in C++ by applying the principles of object-oriented coding; Work with the Game design and Animation teams to establish the technical design and to implement an AI system that makes the non-user players alive and that offers a varied and fun play-ability; Quickly prototype new gameplays; Analyze and estimate development times, costs, and needs as the impacts of the proposed functions; Supervise and coach the Gameplay programmation team; Work in collaboration with the other Leads to determine which are the technological priorities of the project according to the existing delays and constraints; Evaluate and distribute the tasks of the Gameplay team, based on the strengths and skills of the team members; Participate in the interview process for the Gameplay team members; Participate to the evaluation of the Gameplay team members.

Experience and qualifications: University diploma in programming, computer engineering, software engineering or the equivalent Minimum of 6 years of experience in video games
– at least 1 year as Lead Gameplay Programmer Excellent knowledge of technological constraints on different game platforms Experience in project management and planning Technical skills: Excellent C++ knowledge Cross platform development an asset Interpersonal skills: Leadership Ability to organize and manage the work of other programmers Ability to work as part of a team The desire to push the barriers of video game technology is required Maturity to give and receive constructive criticism is expected Excellent oral and written communication skills